跑跑车首页

当前位置:首页游戏下载动作冒险 → 森林 v0.43

森林v0.43

游戏语言:英文 更新时间:2016-07-21

游戏大小:852.1M 游戏厂商:

游戏类型:动作冒险 运行系统:Win7, Win8, 其它

游戏标签:
2.5
好玩
不好玩

森林是一款十分具有可玩性的高自由度第一人称冒险生存游戏,游戏内容相当丰富,玩家们可以钓鱼、砍伐木头、收集材料来制作各种东西在这个危机四伏的森林里生存下去,游戏画面精美,可玩性很高,玩家们不要错过!

Endnight Games的恐怖冒险新作《森林(The Forest)》将会带给玩家们一个栩栩如生、多姿多彩的森林环境,环境中的天气状况,植被的新陈代谢都会被真实的表现出来,另外还有大量的山洞与地下湖泊可以被玩家们探索。
在游戏中玩家扮演因为空难而迷失在丛林里的幸存者主角,生活于丛林内的恐怖诡异无脸人型生物将会展开追杀,而你所要做的就是设法逃生。这个无脸人型生物是一个在丛林里有着原始社会组织架构的团体行动生物,虽然乍看之下仿佛是普通人类,不过却会以惊人的高速展开攻击。在遇到它们时,玩家可以选择潜入并暗杀,或是使用自己制作的武器从正面干掉敌人。
此外玩家要在森林中生存就必须学会各种各样的生存技能,包括砍掉树木搭建帐篷,或是生起篝火用来保暖,搜寻食物以免主角被饿死,当然,玩家还可以自己种植食物来自给自足。
该作将登陆PC平台,同时支持头戴式虚拟现实显示器Oculus Rift!

游戏信息

游戏名称:森林
英文名称:The Forest
游戏类型:动作冒险类(ACT)游戏
游戏制作:Endnight Games Ltd 
游戏发行:Endnight Games Ltd 
游戏平台:PC
发售时间:2014年5月30日

安装方法

1.下载游戏
2.解压压缩包
3.运行安装程序
4.点击PlayGame程序开始游戏

游戏操作

移动:WSAD
攻击:鼠标左键
I:物品栏
B:生存指南
E:互动和确认
R:建筑方位变更
Z:在营地休息同时存档

小编评测

《森林》是一款开放式的恐怖生存游戏,游戏中玩家们必须收集树枝点火来防止自己的体温低下,或是为了觅食而在丛林里四处探查寻找,进行打猎,制作物品,自给自足。而随着玩家们在丛林时间拉长,各种野外求生技巧也将会变得更加纯熟,并可以选择适合场所作为自己的据点,建立防御工事来抵挡夜晚怪物的攻击。
《森林》会有一个故事和恰当的结局,但是两者都不是必须的。玩家会专注于生存本身。游戏的故事就在那,故事线索分布在各个地方,去不去寻找那些线索完全看你自己的选择。游戏里的邪恶生物的行为不会像别的游戏那么张扬,这里会变得很谨慎。他们不会冲向你,也许会悄悄跟踪你,被攻击后寻求支援,甚至会默哀他们被你杀死的同伴。
在《森林》的世界中还将会有日夜的变化,随着日夜不同,温度也会产生改变,还有着包括海岸线、洞窟、地底湖等各式各样的场所舞台登场,让玩家们来体验本作独特的生存恐怖冒险乐趣!

版本说明

该版本为最新更新的森林v0.43版本,在上一版本的基础上更新了很多新内容,玩家们可以下载新版本进行体验。

具体更新说明如下:
V0.43 changelog:
v0.43更新日志:

Audio – added sounds to book opening on plane
飞机上打开书的声音添加的声音
Audio – fixed timing of meat eating to fit new animation
声频的固定时间的肉吃,以适应新的动画
Fixed some structures not getting cut out of nav mesh correctly on loading save game
固定的一些结构不切出的导航网正确加载保存游戏
Mutants will now attempt to eat food from drying racks, once there is no meat left they will destroy the rack
变种人现在会尝试从晾衣架上吃食物,一旦没有肉,他们会破坏机架
Fixed some cases of enemies running somewhere when there was no path to the target
修正了某些情况下的敌人运行在某处,当没有路径的目标
Prevented animals from spawning inside player built structures
防止动物产卵内玩家建立的结构
Added new craftable item: Meds+. Craft with 1 marigold, 1 aloe and 1 coneflower, restores 100 health points
添加新的专业技能项目:药物+。1金盏花工艺,1芦荟1松果菊,100点恢复健康
Added new craftable item: EnergyMix+. Craft with 1 coneflower, 1 chicory and 1 aloe
添加新的专业技能项目:能源结构+。1松果菊的手艺,1菊苣1芦荟
Fixed 2D filling cog not functioning properly in specific cases, i.e. upgrade recipe matching some ingredient with a recipe which currently has all its ingredient on the crafting mat but not valid amounts yet (like arrows & speed+ upgraded stick)
固定的二维填充齿轮不能正常运行在特定的情况下,即升级配方目前所有成分在制作垫而不是有效量但配方成分(如箭匹配速度+升级棒)
Clamped garden plants scale to prevent it from ever going into negative
钳位花园植物的规模,以防止它会变成负面
Caves – Camping garbage added to cave 10 and 2
洞穴,野营垃圾添加到洞穴10和2
It is no longer possible to be brought under terrain by the climbing down top of rope animation.
它不再可能被带到地形下由爬上顶部的绳子动画。
It is no longer possible to use the top rope trigger to initiate rope climbing from below it, bottom trigger should be used instead. This prevents playing the climbing down rope animation when not effectively trying to climb down
它不再有可能使用顶部绳索触发发起绳索攀登从下面它,底部触发应使用代替。这可以防止玩爬下来的绳子动画时,没有有效地试图爬下来
Fixed greebles switching from regular to snow when standing right on the edge in between
固定Greebles开关经常下雪时站在边缘之间
New craftable item: Stick Bag. Combine 2 ropes, 3 cloth and 1 rabbit skin. Increases stick carry capacity by 10
新的专业技能项目:棒袋。结合2条绳子,3块布和1只兔子皮。增加坚持承载能力10
New craftable item: Rock Bag. Combine 3 ropes, 3 cloth and 3 rabbit skin. Increases rock carry capacity by 5
新的专业技能项目:岩包。结合3条绳子,3块布和3只兔子皮。增加岩石的承载能力5
Updated meds crafting page in survival book
更新的药物生存的书制作网页
Fixed repair building trigger position not calculated properly, causing icon to possibly be inside the building depending on its orientation
固定修复建筑物触发位置不正确计算,导致图标可能是在建筑物内,取决于它的方向
Moved shelter’s icon a little bit more outside structure
移动的庇护所的图标多一点外部结构
Eating marigold now gives 5% fullness (same as other plants) and plays eating sound when used
吃金盏花现在给予5%的丰满(同其他植物)和起吃的声音时,用
Increased cooked meat trigger size, should make it easier to target meat over the fuel fire trigger
增加煮熟的肉的触发大小,应使其更容易在燃料火触发的肉类
Unlit molotov thrown at lit fires now fuel it (but still doesn’t light unlit ones)
点燃的燃烧弹投掷点燃篝火现在燃料(但仍不光熄灭的)
Increased duration collapsed building pieces remain to 5s (from 2.5)
增加持续时间倒塌的建筑作品保持5S(2.5)
Fixed collapsing foundation not releasing its logs individually and instead staying glued in oddly shaped chunks of several logs
固定倒塌的基础不会单独释放它的日志,而是停留在奇怪的形状的几块木头
Improved look of Pine Tree Top Heavy – straighter trunk, removed lower branches.
松树的树干–改进重直看,删除较低的树枝。
Fixed glowing mutant leader straps
固定发光突变领袖肩带
Fixed wrong uv’s on back of some magazines and pickups
固定的错误的UV在一些杂志和皮卡回来
Fixed missing backfaces on dropped lizard and rabbit skin prefabs
固定失踪的背面掉蜥蜴和兔子的皮肤问题
Caves – better collision on rockground rock type
洞穴–在石底质岩石类型更好的碰撞
Caves – fixed holes in cave 6
洞穴,在洞穴6的固定孔
Fixed repetition of female head on stick art placed around the world
固定重复的女性头上贴在世界各地的艺术
Improved responsiveness of weapon when attacking while recovering from a swing
改进的武器攻击时的响应,同时从一个摆动恢复
It is no longer possible to place a defensive wall reinforcement on gate chunks
它不再可能放置一个防御墙加固门块
(Multiplayer) Fixed fish trap resetting when there’s a fish trapped remotely
(多人)固定鱼陷阱重置时有一个鱼被困远程
(Multiplayer) Fish trap no longer syncs its sprung state, since fishes are local to each player it allows traps to catch fish on each player side independently. Resetting fish trap is still common to all players
(多人)鱼陷阱不再同步,其出现的状态,因为鱼是当地每个玩家可以设陷阱捕捉鱼每个边独立。重置鱼陷阱仍然是所有玩家共同
Fixed player collision getting stuck on enemies standing directly below player
固定玩家的碰撞被卡住的敌人站在直接低于球员
Life buoy now make sound when pushed and now float in water
救生圈现在在推时发出声音,现在浮在水面上
Player blood map seams fixed
球员血地图接缝固定
Fixed ghost roof default visual not centered and weirdly offset
固定的幽灵屋顶默认视觉不集中和古怪的偏移
Fixed resetting fish trap not having a delay allowing currently caught fish to escape
固定重置的鱼陷阱没有延迟允许目前捕获的鱼逃脱
Fixed all types of maple trees not blowing up when within an explosion happening mid range from a player
固定所有类型的枫树不吹了当在一个爆炸发生在中间范围从一个球员
Fixed some tree/tent intersections
固定一些树/帐篷交叉点
Revamped procedural wall auto fill: in the same fashion as floors & roofs, walls now show a preview of the result of “auto fill” feature. By default it tries to guess what mode is desired and toggles between manual and auto fill depending on ghost touching terrain or a player made structure, holding the “Craft” button (C by default) allows to toggle between modes manually. After doing so it no longer switches mode automatically until a new wall is being made
修改程序壁自动填充:在同样的方式作为地板和屋顶,墙壁现在显示预览结果的“自动填充”功能。默认情况下,它试图想什么模式需要手动和自动切换填充根据地形或鬼摸一个球员结构,保持“手艺”按钮(C默认)允许手动模式之间切换。这样做后,它不再自动切换模式,直到一个新的墙正在作出
Placing a procedural wall on a foundation with floor will now cover the floor area instead of matching the foundation shape (so if foundations have an open side the ghost wall will cover that part as well instead of leaving it open, note that as all constructions it can be cancelled if not wanted)
将程序墙放在一个基础上,现在将覆盖地板面积,而不是匹配的基础形状(因此,如果基础有一个开放的一面,鬼墙将覆盖该部分,而不是离开它打开,注意,因为所有的建筑,它可以取消,如果不想)
Now checking against existing wall chunks (or derivatives such as fences) when placing a ghost wall (or derivatives) and skip placing new chunks over existing chunks that share exact same position and size (for example, after autofilling a wall and cancelling a chunk, autofill can be used a second time to fill the gap without spawning doubled up wall chunks overlapping the existing ones)
现在检查现有的墙块(或衍生工具如围栏)放置一个鬼墙时(或衍生物)和跳将新块比现有的块共享相同的位置和大小(例如,比如自动填写后墙和取消自动填充块,可以用一秒钟的时间来填补这一缺口没有产卵的一倍墙块重叠现有的)
(Multiplayer) Fixed cave pre-placed fires not being lightable
(多人)固定的洞穴前放置火灾不轻松
Better lod for sinkhole base lowest lod and matched to latest layout
更好的LOD的天坑基地最低LOD和匹配的新布局
(Multiplayer) Fixed gamepad not having same restrictions as keyboard when using chat, causing issues such as allowing to double jump and possibly breaking all input
(多人)固定手柄不具有相同的限制使用键盘聊天时,造成的问题如允许双跳,可能打破所有的输入
Increased chance of enemies dodging thrown molotovs and other projectiles
增加敌人扔燃烧弹等弹机会躲避
Enforcing trigger validation while paddling raft to ensure driver unlocking when landing
执行触发验证而划筏保证司机解锁登陆时
Defensive wall gates are now considered dynamic buildings which doesn’t allow nesting other structures to it (not retroactive)
防御墙门现在被认为是动态的建筑不允许嵌套其他结构,它(不溯及既往)
Vertically snapping structures (like decorative skulls) can no longer be parented to dynamic buildings which do not allow it
垂直结构(如抢购装饰骷髅)不再能定位到动态的建筑不允许它
Timmy drawings can no longer be attached to dynamic buildings which do not allow it
蒂米图纸不能再附加到不允许它的动态建筑
Fixed excessive distortion when damaging gardens
固定的过度变形破坏时的花园
Fixed logs thrown into the sinkhole staying floating mid air, they now properly go all the way down !
固定原木扔进天坑保持漂浮空中,他们现在正确的路走下去!
Fixed screen sometimes shaking randomly when walking around the world
当行走在世界各地时,固定的屏幕有时会摇晃
Fixed meat clipping into player body while eating
固定肉夹在玩家的身体,而吃
Fixed player crouch getting stuck sometimes when moving through shallow water
固定球员克劳奇卡住有时穿过浅水
(Multiplayer) Reduced some jerkiness in squirrel animation as client
(多人)减少松鼠动画一些急动客户端
(Multiplayer) Fixed player slowly rotating to the side and ending upside down when using chat box while swimming
多人游戏)固定的玩家慢慢地旋转到一边,并结束了上下颠倒时,使用聊天框,而游泳
(Multiplayer) Fixed flickering on back of tabloid magazine when viewing another player holding it
(多人游戏)固定在小报杂志背面闪烁时,观看另一个玩家持有它
Fixed player getting thrown up in the air if standing on top of an explosive
固定的球员被抛出在空气中,如果站在顶部的一个爆炸
Added screen distortion effect to plane tv screens when plane begins to crash
当飞机开始坠毁时增加了屏幕畸变对平面电视屏幕的影响
(Multiplayer) Fixed game freezing when closing inventory after adding more items than shown using metal tray on the crafting mat (i.e. add metal tray and 40 leaves to crafting mat then close inventory without combining)
(多人游戏)固定游戏冻结关闭库存后,增加了更多的物品比显示使用金属托盘在制作垫(即添加金属托盘和40叶制作垫然后关闭库存没有结合)
(Multiplayer) Fixed (again)backpack overlay icon not showing up in world after dying in a cave
(多人)固定(再次)背包覆盖图标不显示在世界上死后,在一个山洞里
Fixed lizards and other animals not falling from trees that are cut down
固定的蜥蜴和其他动物不从被砍伐的树木掉下来
Lizards will no longer try to climb trees that the player is chopping
蜥蜴将不再尝试爬上树,玩家正在砍
(Multiplayer) Fixed interaction distance with item holder trigger of sled being really short
(多人)固定的交互距离与项目持有人触发的雪橇真的很短
(Multiplayer) Fixed cutting stumps away from host not not blowing up
(多人)固定切割树桩远离主机不吹了
New memory and performance optimizations added to pathfinding
优化内存性能添加到新的寻路

同类型游戏推荐

  • 游戏名称

  • 游戏星级

  • 游戏大小

  • 前去下载

帝国霸业银河生存v2.1.11.07G查看详情

游戏视频

游戏截图
    森林 森林 森林 森林
    森林 森林 森林 森林
下载地址
当前下载

森林 v0.43

大家都在玩
玩家评论
我要点评

网名 注:您的评论需要经过审核才会显示出来。

已有 0 位玩家参与点评